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Mechanics Workshop (Tier 1)Edit

WorkshopTier1

Wasteland Empires Tier 1 Workshop

Workshops produce mechanical resources once built. By building workshops we reduce our dependence on scavenging.

  • Costs: 20BIO 20MINERAL 20MECH
  • Colonists Required: 10
  • Build Time: 00:01:00 (1 minute)
  • Items Required: none
  • Health: 320
  • Armor Strength: Unarmored
  • Resource Bonus: +50MECH every 00:15:00 (15 minutes)
    • Resources/Minute: 3.333


Advanced Mechanics Workshop (Tier 2)Edit

WorkshopTier2

Wasteland Empires Tier 1 Workshop

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 50BIO 50MINERAL 150MECH
  • Colonists Required: 14
  • Build Time: 00:10:00 (10 minutes)
  • Items Required: 1 Water Filter, 1 Chain, 1 Sheet Metal
  • Health: 450
  • Armor Strength: 6
  • Resource Bonus: +100MECH every 00:20:00 (20 minutes)
    • Resources/Minute: 5
      • Compared: +1.667

Design Studio (Tier 3)Edit

Design Studio

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 120BIO 120MINERAL 360MECH
  • Colonists Required: 24
  • Build Time: 00:55:00 (55 minutes)
  • Items Required: 1 Nuts and Bolts, 1 Sheet Metal, 3 Wood Planks
  • Health: 675
  • Armor Strength: 9
  • Resource Bonus: +200MECH every 00:30:00 (30 minutes)
    • Resources/Minute: 6.667
      • Compared: +1.667


Collaborative Workshop (Tier 4)Edit

Collaborative Design Workshop

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 230BIO 230MINERAL 690MECH
  • Colonists Required: 34
  • Build Time: 01:50:00 (1 hour 50 minutes)
  • Items Required: 1 Sheet Metal, 3 Wood Planks, 2 Propane Tanks, 1 Rope
  • Health: 1000
  • Armor Strength: 12
  • Resource Bonus:+330MECH every 00:40:00 (40 minutes)
    • Resources/Minute: 8.25
      • Compared: +1.583


Etching Facility (Tier 5)Edit

Workshop5

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 390BIO 390MINERAL 1170MECH
  • Colonists Required: 46
  • Build Time: 03:20:00 (3 hours 20 minutes)
  • Items Required: 3 Water Filter, 1 Sheet Metal, 3 Propane Tank, 1 Rope
  • Health: 1500
  • Armor Strength: 18
  • Resource Bonus: +500MECH every 00:50:00 (50 minutes)
    • Resources/Minute: 10
      • Compared: +1.75


Lathing Facility (Tier 6)Edit

Lathing Facility Tier 6

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 630BIO 630MINERAL 1890MECH
  • Colonists Required: 58
  • Build Time: 06:23:20 (6 hours 23 minutes 20 seconds)
  • Items Required: 2 Metal Tubes, 3 Water Filters, 3 Propane Tanks, 1 Hydraulic Pump
  • Health: 2300
  • Armor Strength: 24
  • Resource Bonus: +700MECH every 01:00:00 (1 hour)
    • Resources/Minute: 11.667
      • Compared: +1.667


Machining Facility (Tier 7)Edit

Workshop7

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 790BIO 790MINERAL 2500MECH
  • Colonists Required: 72
  • Build Time: 08:20:00 (8 hours 20 minutes)
  • Items Required: 2 Metal Tubes, 3 Water Filters, 3 Propane Tanks, 1 Hydraulic Pump
  • Health: 3400
  • Armor Strength: 33
  • Resource Bonus: +900MECH every 01:17:08 (1 hour 17 minutes 8 seconds)
    • Resources/Minute: 11.668
      • Compared: +0.001


Assembly Line (Tier 8)Edit

Assembly Line

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 790BIO 790MINERAL 2500MECH
  • Colonists Required: 90
  • Build Time: 11:56:40 (11 hours 56 minutes 40 seconds)
  • Items Required: 8 Rusted Brake Discs, 1 Hydraulic Pump, 3 Propane Tanks, 3 Water Filters
  • Health: 5120
  • Armor Strength: 47
  • Resource Bonus: +1000MECH every 01:25:42 (1 hour 25 minutes 42 seconds)
    • Resources/Minute: 11.669
      • Compared: +0.001


Template Constructor (Tier 9)Edit

Template Constructor Tier 9

Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 1100BIO 1100MINERAL 3450MECH
  • Colonists Required: 100
  • Build Time: 11 Hours 56 Minutes
  • Items Required: 8 Rusted Brake Discs, 1 Hydraulic Pump, 3 Propane Tanks, 3 Water Filters
  • Health: 7700
  • Armor Strength: 66
  • Resource Bonus: +1100MECH every 01:34:17 (1 hour 34 minutes 17 seconds)
    • Resources/Minute: 11.667
      • Compared: -0.002

Mechanical Constructor (Tier 10)Edit

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Upgrading our workshops increases both the durability of the building and the maximum resources it can produce.

  • Costs: 1500BIO 1500MINERAL 4000MECH
  • Colonists Required: 120
  • Build Time: 11:56:40 (11 hours 56 minutes 40 seconds)
  • Health: 11500
  • Armor Strength: 95
  • Resource Bonus: 1500MECH every 02:00:00 (2 hours)
    • Resources/Minute: 12.500
      • Compared: +0.833

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