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Traps can (currently) only be made in the Scrapyard Assembly. They deal damage to units that attack your base and walk close enough to activate the trap. Traps may only be placed on open space that you could build on. Traps also only have a one shot use.

Trap icon

Trap icon

Rigged Gas TrapEdit

Rigged Gas Trap

Rigged Gas Trap

A metal container filled with combustable gasses. Explodes when enemies get too close.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: None
  • Damage: 22


Semtex TrapEdit

Semtex Trap

Semtex Trap

A simple explosive compound with enormous blast potential.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: None
  • Damage: 34


Proximity BombEdit

Proximity Bomb

Proximity Bomb

This explosive device explodes when it detects movement nearby, causing minor damage to nearby units.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: None
  • Damage: 54


Shrapnel MineEdit

Shrapnel mine

Shrapnel mine

Detonates when Enemies get near, firing super-heated armor piercing shrapnel in all directions.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: 16
  • Damage: 72


Artillery Shell TrapEdit

Artillery Shell Trap

Artillery Shell Trap

These modified artillery shells will explode when enemies get close!

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: 25
  • Damage: 110


Napalm TrapEdit

Napalm Trap

Napalm Trap

When this trap explodes nearby units are set on fire and take damage over time.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: None
  • Damage: 140


Semtex Trap Mk. 2Edit

Semtex Trap

Semtex Trap Mk. 2

An upgraded version of the Semtex Trap, this mine packs a bigger punch out of the scrap parts.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: 32
  • Damage: 150


Cluster MineEdit

Cluster Mine

Cluster Mine

This advanced mine will explode when enemies get near dealing massive damage!

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: Nono
  • Damage: 230


Cryo MineEdit

Cryo Mine

Cryo Mine

When this trap explodes units are temporarily frozen and have a reduced attack speed.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: None
  • Damage: 10


Plasma MineEdit

Plasma Mine

Plasma Mine

This mine detonates when enemies get close, melting armor into slag and dealing enormous damage.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: None
  • Damage: 300


Proximity Bomb Mk. 2Edit

Proximity Bomb

Proximity Bomb MK. 2

This explodes when it detects movement nearby, causing minor damage to nearby units.

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: 45
  • Damage: 210


Shrapnel Mine Mk. 2Edit

Shrapnel mine

Shrapnel mine Mk. 2

A high tech version of the Shrapnel mine, it has a concentrated blast that pierces armor

  • Trigger Radius: 64
  • Damage Radius: 72
  • Delay: 1 second
  • Armor Penetration: 60
  • Damage: 290


Overload TrapEdit

Overload Trap

Overload Trap

A trap that overloads weapons and renders them less effective

  • Trigger Radius: 64
  • Damage Radius: 96
  • Delay: 1 second
  • Armor Penetration: 20
  • Damage: 310

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