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STORAGES

Simple Storehouse (Tier 1)Edit

Simple storehouse

Simple Storehouse

To expand the colony we will need to construct storage facilities. We can start with a simple store house to hold pots and advance from there.

  • Costs: 17BIO 17MINERAL 17MECH
  • Colonists Required: 5
  • Build Time: 00:01:00 (1 minute)
  • Items Required: None
  • Health: 400
  • Armor Strength: Unarmored
  • Storage Bonus: +100


Reinforced Storehouse (Tier 2)Edit

Reinforced storehouse

Reinforced Storehouse

By reinforcing our storehouses we can make them more resistant to enemy attacks and also hold more.

  • Costs: 85BIO 85MINERAL 85MECH
  • Colonists Required: 12
  • Build Time: 00:08:00 (8 minutes)
  • Items Required: 1 Old Tires, 2 Recycled Wires
  • Health: 600
  • Armor Strength: 4
  • Storage Bonus: +200
    • Compared: +100


Advanced Storehouse (Tier 3)Edit

Storage3

Advanced storehouses can store more resources then the earlier types of storehouses.

  • Costs: 200BIO 200MINERAL 200MECH
  • Colonists Required: 20
  • Build Time: 00:39:00 (39 minutes)
  • Items Required: 2 Sheet Metal, 3 Old Tires
  • Health: 900
  • Armor Strength: 8
  • Storage Bonus: +300
    • Compared: +100


Small Warehouse (Tier 4)Edit

Small Warehouse

A warehouse is the first step towards more advanced storage solutions. We can start by upgrading to a small warehouse.

  • Costs: 383BIO 383MINERAL 383MECH
  • Colonists Required: 29
  • Build Time: 01:30:00 (1 hour 30 minutes)
  • Items Required: 2 Sheet Metal, 2 Mutant Hide, 3 Old Tires
  • Health: 1350
  • Armor Strength: 11
  • Storage Bonus: +400
    • Compared: +100


Large Warehouse (Tier 5)Edit

Temp. Regulated Warehouse

By regulating the temperature in the warehouse we can store more for longer periods.

  • Cost: 650BIO 650MINERAL 650MECH
  • Colonists Required: 38
  • Build Time: 02:46:40 (2 hours 46 minutes 40 seconds)
  • Items Required: 3 Mutant Hide, 2 Recycled Wire, 3 Old Tires
  • Health: 2025
  • Armor Strength: 17
  • Storage Bonus: +500
    • Compared: +100


Advanced Warehouse (Tier 6)Edit

Advanced Warehouse

By utilizing an advanced storage system and a stacked shelf layout we can store large amounts of resources in a limited space.

  • Cost: 1052BIO 1052MINERAL 1052MECH
  • Colonists Required: 49
  • Build Time: 05:00:00 (5 hours)
  • Items Required: 3 Mutant Hides, 3 Rusted Axles, 3 Old Tires
  • Health: 3000
  • Armor Strength: 28
  • Storage Bonus: +600
    • Compared: +100


Optimized Storage (Tier 7)Edit

Optimized Storage

With minor upgrades to internal space we can optimize the layout of goods and store even more resources!

  • Cost: 1500BIO 1500MINERAL 1500MECH
  • Colonists Required: 59
  • Build Time: 06:06:40 (6 hours 6 minutes 40 seconds)
  • Items Required: 3 Mutant Hides, 3 Rusted Axles, 3 Old Tires
  • Health: 4550
  • Armor Strength: 44
  • Storage Bonus: +700
    • Compared: +100


Subterranean Warehouse (Tier 8)Edit

Subterranean Warehouse

With above ground space at a premium and difficult to defend, we should turn our attention to underground storage.

  • Costs: 2000BIO 2000MINERAL 2000MECH
  • Colonists Required: 72
  • Build Time: 08:20:00 (8 hours 20 minutes)
  • Items Required: 3 Rusted Axles, 3 Old Tires, 3 Mutant Hides, 10 Tin Cans
  • Health: 6800
  • Armor Strength: 71
  • Storage Bonus: + 800
    • Compared: +100


Fortified Warehouse (Tier 9)Edit

Fortified Warehouse

Fortifying our storage is the next logical step after the underground space expansion but before hermetically sealing.

  • Cost: 2500BIO 2500MINERAL 2500MECH
  • Colonists Required: 72
  • Build Time: 10:00:00 (10 hours)
  • Items Required: 3 Rusted Axles, 3 Mutant Hides, 3 Old Tires, 10 Shipping Containers
  • Health: 10250
  • Armor Strength: 114
  • Storage Bonus: +900
    • Compared: +100


Tesseract Warehouse (Tier 10)Edit

Warehouse

The most advanced form of storage possible utilized advanced technology to be larger on the inside then on the outside.

  • Cost: 3000BIO 3000MINERAL 3000MECH
  • Colonists Required: 72
  • Build Time: 11:40:00 (11 hour 40 minutes)
  • Items Required: 3 Hidraulic Pumps, 3 Mutant Hides, 3 Field Inverters, 20 Omniweave Tritanium
  • Health: 15400
  • Armor Strength: 150
  • Storage Bonus: + ?
    • Compared: + ?

Speaking Stone ReplicaEdit

Moved to here

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