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Stone towers shoot projectile stones at units, attacking one at a time. Works well when placed near an Target: capable tower.


Tier 1Edit

Stone1

Stone Towers deal high damage, have a moderate rate of fire, target single units, and have no area effect or armor piercing.

  • Costs: 0BIO 0MINERAL 50MECH
  • Colonist Required: 10
  • Build Time: 00:00:05 (5 seconds)
  • Items Required: None
  • Health: 600
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None

Tier 2Edit

Stone2

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  • Costs: 0BIO 0MINERAL 100MECH
  • Colonist Required: 10
  • Build Time: 10 minutes ?
  • Items Required: 2 Sheet Metals, 2 Blasting Caps
  • Health: 825
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


Tier 3Edit

Stone3

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  • Costs: 0BIO 0MINERAL 150MECH
  • Colonist Required: 10
  • Build Time: 40 minutes ?
  • Items Required: 3 Sheet Metals, 3 Blasting Caps
  • Health: 2200
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


Tier 4Edit

Stone4

?.

  • Costs: 0BIO 0MINERAL 200MECH
  • Colonist Required: 10
  • Build Time: 60 minutes ?
  • Items Required: 4 Sheet Metals, 4 Blasting Caps
  • Health: 3560
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


Tier 5Edit

Stone5

?.

  • Costs: 0BIO 0MINERAL 250MECH
  • Colonist Required: 10
  • Build Time: 2 hours ?
  • Items Required: 5 Sheet Metals, 5 Blasting Caps
  • Health: 5770
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


Tier 6Edit

Stone6

?.

  • Costs: 0BIO 0MINERAL 250MECH
  • Colonist Required: 10
  • Build Time: 3 hours ?
  • Items Required: 5 Sheet Metals, 5 Blasting Caps
  • Health: 8960
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


Tier 7Edit

Stone7

?.

  • Costs: 0BIO 0MINERAL 250MECH
  • Colonist Required: 10
  • Build Time: 4 hours ?
  • Items Required: 5 Sheet Metals, 5 Blasting Caps
  • Health: 13600
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


Tier 8Edit

Stone Towers deal high damage, have a moderate rate of fire, target single units, and have no area effect or armor piercing.

  • Costs: 0BIO 0MINERAL 900MECH
  • Colonist Required: 15
  • Build Time: 06:00:00 (6 hours)
  • Items Required: 5 Sheet Metals, 5 Blasting Caps, 10 Electric Wires
  • Health: 20400
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None

Tier 9Edit

Stone Towers deal high damage, have a moderate rate of fire, target single units, and have no area effect or armor piercing.

  • Costs: 0BIO 0MINERAL 900MECH
  • Colonist Required: 25
  • Build Time: 09:00:00 (9 hours)
  • Items Required: 5 Sheet Metal, 5 Blasting Caps, 10 Electrical Wires, 10 Nuclear Fuel
  • Health: 30100
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None

Tier 10Edit

?.

  • Costs: 0BIO 0MINERAL ???MECH
  • Colonist Required: ???
  • Build Time: ???
  • Items Required: ???
  • Health: ???
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground & Air
    • Effect: Single
    • Range: Medium
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: None


  • Stone Tower (Tier 1)
  • (Tier 1) Stone Tower Upgrade
  • Tier 2 - 2/2 Sheet Metal and 2/2 Blasting Cap

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