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Rubble Catapults deal high damage, have a moderate rate of fire, deal moderate splash damage, have a very short range and low armor piercing.


Tier 3Edit

T3 rubble catapult

Rubble Catapults deal high damage, have a moderate rate of fire, deal moderate splash damage, have a very short range and low armor piercing.

  • Costs: 0BIO 0MINERAL 300MECH
  • Colonist Required: 10
  • Build Time: 00:40:00 (40 minutes)
  • Items Required: 1 Sheet Metal, 1 Blasting Cap, 1 Wrench
  • Health: 2200
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low

Tier 4Edit

T4 rubble cat

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  • Costs: 0BIO 0MINERAL 350MECH
  • Colonist Required: 10
  • Build Time: 60 minutes ?
  • Items Required: 2 Sheet Metal, 2 Blasting Caps, 2 Wrenches
  • Health: 3560
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low


Tier 5Edit

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  • Costs: 0BIO 0MINERAL 450MECH
  • Colonist Required: 10
  • Build Time: 2 hours ?
  • Items Required: 3 Sheet Metal, 3 Blasting Caps, 3 Wrenches
  • Health: 5770
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low


Tier 6Edit

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  • Costs: 0BIO 0MINERAL 500MECH
  • Colonist Required: 10
  • Build Time: 03:00:00 (3 hours)
  • Items Required: 4 Sheet Metal, 4 Blasting Caps, 4 Wrenches
  • Health: 8960
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low


Tier 7Edit

Rubble Catapults deal high damage, have a moderate rate of fire, deal moderate splash damage, have a very short range and low armor piercing.

  • Costs: 0BIO 0MINERAL 550MECH
  • Colonist Required: 10
  • Build Time: 04:00:00 (4 hours)
  • Items Required: 5 Sheet Metal, 5 Blasting Caps, 5 Wrenches
  • Health: 13600
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low

Tier 8Edit

Rubble Catapults deal high damage, have a moderate rate of fire, deal moderate splash damage, have a very short range and low armor piercing.

  • Costs: 0BIO 0MINERAL 900MECH
  • Colonist Required: 15
  • Build Time: 06:00:00 (6 hours)
  • Items Required: 5 Sheet Metal, 5 Blasting Caps, 5 Wrenches
  • Health: 20400
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low

Tier 9Edit

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  • Costs: 0BIO 0MINERAL ???MECH
  • Colonist Required: 25
  • Build Time: ???
  • Items Required: ?
  • Health: 30100
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low

Tier 10Edit

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  • Costs: 0BIO 0MINERAL ???MECH
  • Colonist Required: ???
  • Build Time: ???
  • Items Required: ???
  • Health: ???
  • Armor Strength: Unarmored
  • Tower Stats:
    • Target: Ground
    • Effect: Moderate Splash
    • Range: Very short
    • Rate of Fire: Moderate
    • Damage: High
    • Armor Piercing: Low

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